package com.yanqu.road.entity.activity.peakstronghold;

/**
 * 玩家伤害
 */
public class PeakStrongholdMemberDamage {

    private long userId;

    private int groupId;

    private int round;

    private String damage = "0";

    public PeakStrongholdMemberDamage(long userId, int groupId, int round, String damage) {
        this.userId = userId;
        this.groupId = groupId;
        this.round = round;
        this.damage = damage;
    }

    public PeakStrongholdMemberDamage() {
    }

    public long getUserId() {
        return userId;
    }

    public void setUserId(long userId) {
        this.userId = userId;
    }

    public int getGroupId() {
        return groupId;
    }

    public void setGroupId(int groupId) {
        this.groupId = groupId;
    }

    public int getRound() {
        return round;
    }

    public void setRound(int round) {
        this.round = round;
    }

    public String getDamage() {
        return damage;
    }

    public void setDamage(String damage) {
        this.damage = damage;
    }
}
